VFX Real-Time VFX Sketch #57 Animated
This month a new prompt was issued in Real-Time VFX, and in the same time was planning to work on a vfx inspired by Devin Yang ( thanks a lot ! ) so... Why not both ?
The subject of this month's prompt was given by Niels, and it was "Animated". Meanings an animated character was given and we have to add cool effects to the animation. The animation has been kindly provided by Niloofar Navaei and the rig used for this was provided for free by Jonathan Cooper. Thank you everyone, it was really fun to do. I hope that there will be a next challenge soon.
Besides the noise's texture, everything was made by myself including shaders, meshes and the lightings. The Postprocess was made in Unreal and it was rendered thanks to the sequencer and movie render queue.
You can find my RT-VFX submission here :
https://realtimevfx.com/t/community-sketch-voting-sketch-57-animated/23588
Credits :
Devin Yang : https://www.artstation.com/scribblecat
Niels Dewitte : https://nielsdewitte.be/
Jonathan Cooper : https://twitter.com/GameAnim
Niloofar Navaei : https://twitter.com/nil_sanctuary
Real-Time VFX : https://realtimevfx.com/t/official-vfx-sketch-57-animated/23335/2
Sketch #57 A few adjustements have been made since the original submission.
BlockIn